Master Level 1
1.1 -- 1.2 -- 1.3 -- 1.4 -- 1.5 -- 1.6 -- 1.7 -- 1.8 -- 1.9 -- 1.10
Items Needed for
Trials:
|
Items: |
Dropped from
Trial |
Need For Trial |
|
Nedfall Gem |
1.1 |
1.6 |
|
Negative Absolution Belt |
1.4 |
1.6 |
|
Ruby’s – 1-3 Depending on group |
1.8 |
1.10 |
|
Mirror – At least 1 per Group |
1.7 |
1.10 |
|
Desmona Tokens |
1.9 |
1.9 |
Battle Group Steps:
Location: Oceanus Anatole
at 40k 20k
Items Needed: Nedfall Gem
and Negative Absolution Belt
Items Received: None
People: 1 Group can do this – More = quicker
Encounter: Go to Isle South of
1.7 Rassa
Location: Oceanus Anatole
at 40k 15k
Items Needed: None
Items Received: Mirror
People: 1 full group min.
Encounter: Go to the Isle just north of
1.8 The Ruby
Location: Oceanus Notos at
14k 51k
Items Needed: None
Items Received: Ruby
People: 1 Group need at least 1 tank for melee damage
Encounter: This encounter is triggered when a player
enters the underwater region. An azure
shark will appear with a ruby, (you need spell effects on to see the red
glimmer), and be attacked by hammerheads.
During the battle the hammerheads will ignore everyone and attack the
azure shark. Once they kill the azure
shark he will drop the ruby and one of the hammerheads will dive for it. Pull this shark that gets the ruby and kill him. He will then drop one ruby for 1.10. This is a hard encounter. Do not attack the azure shark and only have
one main tank pulling. Everyone else
should stay back until he pulls the correct shark.
1.9 Desmona
Location: Oceanus Anatole
at 28k 46k or 33k 52k
Items Needed: Tokens
Items Received: Tokens
People: 1 full group can do this. You will take agro
quickly so have 2 good tanks.
Encounter: Everyone should go to the island, one healer should stay in water. You will be attack
by invisible Harpies, if you get attacked and close to dying dive in the water
to stop the attack. Everyone should
start digging for tokens, /dig. Each
group should have about 2 tokens. The
Harpies will become visible when you have the tokens. Tanks should take agro and keep digging. The Harpies will steal the tokens
back that is why you should have extra. Once you have the tokens move to
the center of the island and kill Desmona. She is resistant to a lot of spells so tanks
take her and casters take adds.
1.10 Cetus
Location: Meso at 57k 6k
underwater cavern
Items Needed: Mirror & Rubies
Items Received: None
People: 1 Group can do this. You will need more
rubies with less people to stop Cetus from healing. 1
group I would suggest 3-4 rubies. Take
away a rubie per full group.
Encounter: Swim into the cavern and have everyone
move up and to the left, but not past the ledge. Buff up and give mirrors to Tanks, at least 1
tank per group should have one. (these do not need to
be used or equipped just in inventory).
The mirrors reflect the AOE spell that Cetus
casts. Give rubies to one of the healers. The healer with the rubies will need
to use them before Cetus can port to his heal
chamber. At approximately 50% he will try to port, then
they should use the ruby. A message will
come across the chat window right before this.
Then they use the ruby to stop the port.
The more time you take to kill Cetus the more
times you will need to use the rubies.
Gather loot and keys go to the heal chamber to get to chests.
Group Steps:
1.1
Location: Oceanus Anatole
at 40k 18k
Items Needed: None
Items Received: Nedfall Gem
People: 4 people can do this
Encounter: Go to one of the bridges. I would suggest the North bridge if you did
not do the 1.6 encounter with Kirk, you could spring his traps trying to get to
the south bridge. The group should all be on center of bridge for the start in
font of the NPC. The group leader should
then speak to the NPC to start the encounter.
Once it start move to the west side of the island. No one should get close to the water after
the encounter is started. You will get
fire bombed if you do. Three mobs will
pop Sunkaio, Zupuro and Aithos. Kill them in
that order. Sunkaio
hits hard, have a tank agro him and a healer ready to heal. Everyone should stay close to him to prevent
him from throwing fireballs. Once tank has agro kill him. While doing this stay
away from other two mobs and do not attack/agro them. Once Sunkaio dies
move around to the east side of the island staying away from Aithos. Do NOT attack Zupuro. Attack his puro’s,
(little fireballs) only. Best thing to do is stand in a group out of attack
range and wait for the fireballs to come.
If you have PBAOE use it when the fire balls get close. You kill him by doing as much damage to the puro’s as possible.
They will damage you so a healer will need to be on top of healing. Don’t get close to Zupuro
or you will agro Aithos. Once Zupuro
is dead everyone can zerg Aithos. When he dies he will drop the gem for 1.6.
1.2 The Thieves
Location: Meso at 27k 24k
under water (to start the encounter)
Items Needed: None
Items Received: None
People: 1-2, this is a blue con mob
Encounter: You need to talk to Lornas.
Listen to what she says. She will start the encounter and ask you to kill some
thieves Borjan and Borjad
around some rocks. You will only need to
kill one of them for credit. If Lornas tells you south and west of meso
go to 24k 44k to find them. If she says
west in Skyro’s Territory go to 5k 20k, if you says
north near Kithra Sanctuary to 27k 7k. Kill one and receive credit.
1.3 The Chief
Location: Meso at 42k 3k or
Boreal at 46k 58k underwater
Items Needed: None
Items Received: None
People: 3 , the hardest part
is the casters that you pull with them.
Encounter: Go to the location and take a few of the
agro out to get to chief. Pull him and adds will come. Kill
the chief to get credit.
1.4 The Barrier
Location: Oceanus Hesperos
at 30k 33k underwater
Items Needed: None
Items Received: Absolution Belt
People: 3
Encounter: Find the Barrier and take out the adds you can. Have a
tank melee the bubble. It can not be
hurt by spells. Casters kill adds while fighters take out bubble. Once the bubble is down
kill Fadrin.
You will receive the belt for 1.6 when complete.
1.5 Lord Krojer
Location: Oceanus Anatole
at 50.5 36k underwater
Items Needed: None
Items Received: None
People: Solo
(but you can receive help of buffs and heals just stay out of a group)
Encounter: Talk to Lady Farahnaz
and then to Lord Krojer. You will pick one of his champions to
fight. Kill the champion to get
credit. If you fight and win against all
six champions you will get a ring of your choice. After you kill one you can talk to Lady Farahnaz to receive credit or continue with the rest of the
champions. You can receive heals and
buffs for this. If you have a friend
with a pet you can get the pet in circle to help you as well. All other players must stay back from the
circle you fight in.